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Ruins of Sescheron

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"The wind blows frozen wisps off snowdrifts, where they’re caught in the decorated grooves of a cold, iron bridge leading to the broken gates of Sescheron. Where once the sights and sounds of a bustling city could be found, now there are only the distant howls of madmen, glimpses of hungry beasts prowling in shadows, and air thick with the palpable weight of shattered hope. Behold, the Ruins of Sescheron."

(src)
Ruins of Sescheron

The Ruins of Sescheron

The Ruins of Sescheron are available in the Adventure Mode of Diablo III. Specifically in Act III, near the Arreat Crater. They were released as part of patch 2.3.

The area is designed to have a melancholy feel to it, with elements such as funerary art and pyres.[1] Players will uncover Barbarian lore as they explore the ruins.

Players who manage to clear the area will gain entry to the Elder Sanctum and Tomb of King Kanai and obtain Kanai's Cube.[2]

The ruins feature many lore-significant locations (including the gates seen in Diablo II: Lord of Destruction opening cinematic, with bloodstains from Baal's cast to kill the helpless herald) and lots of devastating traps, from gargantuan bladed pendulums to classic floor spikes.

The area also features secret corners (behind destructible textures) which may contain extra loot or other rewards.

MonstersEdit

Ruins of SescheronEdit

Elder Sanctum onlyEdit

EventsEdit

GalleryEdit

TriviaEdit

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This section contains facts and trivia relevant to this article.
  • The area was originally intended to be released as part of The King in the North expansion. After the expansion was canceled, it was released as free content.[3]

ReferencesEdit

  1. 2014-11-27, BlizzCon 2014 – Diablo III: What’s Next Panel Transcript. Blizzplanet, accessed on 2015-03-14
  2. 2015-06-23, PATCH 2.3.0 PTR PREVIEW. Blizzard Entertainment, accessed on 2015-06-29
  3. 2016-07-06, Source: Blizzard Broke A Second 'Diablo 3' Expansion Into Patch Content. Forbes, accessed on 2016-07-07

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