Skatsim, otherwise known as the Old Religion,[2] is a religion practiced in Kehjistan.


At its core, Skatsim is a unique blend of faith and mysticism. Practitioners perform certain rites to attain states of clairvoyance or to perceive past and future events. The followers of Skatsim strive for a higher state of being—a transcendance of self. Its practices are similar to that of the Taan Clan.[1]

Spirits exist in the context of the religion, as do priests.[2] Runes were used as part of the religion's writing style.[3]


Prior to the rise of Zakarum, Skatsim was one of the most widely practiced religions in Kehjistan. However, even before that, the popularity of the faith had been waning.[1] Prior to Zakarum gaining dominance over the land, Skatsimi magic was studied by Lam Esen.[4] He compiled his studies in a tome titled the Black Book of Lam Esen.[1] The book was lost when Zakarum gained dominance.[4]

When the Zakarum Inquisition was launched, Skatsim was one of the religions that was brutally suppressed by the church.[1] By 1264, only a few Skatsimi relics remained.[2] One of these artifacts, The Gidbinn, was retrieved by a group of heroes in their efforts to overcome the forces of Zakarum, which had been corrupted by Mephisto.[2]


  1. 1.0 1.1 1.2 1.3 1.4 1.5 Book of Tyrael
  2. 2.0 2.1 2.2 2.3 Diablo II, The Infernal Gate, Blade of the Old Religion
  3. Diablo III, Golden Flense
  4. 4.0 4.1 Diablo II, The Infernal Gate, Lam Esen's Tome
Clans and Orders of Sanctuary