Slow
From Diablo Wiki
Slow is a modifier that affects a player's movement and attack speed by significantly slowing it. This effect can happen due to Cold attacks, Holy Freeze Aura, Decrepify Curse, Clay Golem's slowing attack, items with "Slows Target By X%" and Cold Skills. Even monsters that are immune to Cold can be slowed.
Especially slowing has two main type:
One main type of slow effect is the non-elemental slowing. It works as a simple "speed debuff". Some unique, and set item has the "Slows Target By X% mod and there are skills with this effect like Decrepify, Holy Freeze and Clay Golem's attack. Notable that Holy Freeze's slow is not a simple cold and cannot be resisted with items with the "Cannot Be Frozen" mod and Cold Immune monsters are affected by it as any other monster, only the periodic (and very low) cold damage will be resisted. Items and skills using this effect stacks with a cap about 85%.
The other main type is when Cold damage cause the slow effect. It can be resisted by items with the "Cannot Be Frozen" mod. Every cold damage have one type of this effect. It is notable, that there is two type of cold slowing. The first is the more common "cold" the other is the more powerful "Freeze". Freeze on Act Bosses, Super Unique Monsters Unique Monsters and Player Characters will work only as cold slowing.
| Special Modifiers |
|---|
| Absorption • Crushing Blow • Deadly Strike • Demon Heal • Defense vs. Missiles • Ignores Target's Defense • Increased Blocking Speed • Knockback • Open Wounds • Piercing • Slows Target |
