To defeat the inhuman evils they pit themselves against, monks draw upon inner reserves of Spirit, a resource that reflects their personal mastery and training. Normally a Monk has 250 maximum Spirit. Spirit does not normally regenerate, but many skills and items may add a slow replenishment to it. Items allow Monk to add up to +9 (+12 with Legendary items) Spirit per second and +45 (+59 with Legendary items) maximum Spirit. Inna's Mantra set adds +2 per second more, and Shenlong's Spirit adds +4 per second. Skills also add those: Exalted Soul, for example, adds +50 maximum Spirit and +4 Spirit regeneration, Chant of Resonance gives +4 per second (when Mantras are active), The Guardian's Path increases all Spirit generation by 15%, Circular Breathing adds another +3 per second, and Kormac may increase generation by 10%. Paragon levels may grant +50 more Spirit.
In combat, it is mainly generated by primary skills aka Spirit Generators. Each attack of these skills replenishes 12 to 14 Spirit, with many special properties increasing that amount. Monks who chain their attacks carefully can continue a near-endless barrage of Spirit-fueled strikes, especially with supporting skills like Epiphany. Spirit Stones, Daibos, and Fist Weapons may also spawn with affixes that can either increase maximum Spirit, regenerate a Monk's Spirit reserves (up to +9 per second, or +12 with Legendary items), or even restore their Life when they expend it.
Spirit is a valuable resource, but massive expenditures of this force allow a monk to call upon potent dodges and defensive moves, as well as monster-slaying finishing strikes. Thanks to monks' physical perfection and martial talent, they are free to deliver as many empowered strikes as their Spirit pools will allow – without waiting for ability cooldowns most of the time. Exceptionally powerful moves such as a Seven-Sided Strike, however, do need some time to recover.
|Arcane Power • Fury • Hatred and Discipline • Mana • Spirit • Wrath|