| Static Field|
Required Level: 6
Skill Tree: Lightning Spells
Cost: 9 Mana
Every enemy in a radius around you loses 25% of their current health.
Damage Type: Lightning
Other Stats: Reduced effect on higher difficulties; Reduced effect on players
A devastating spell of limited range, Static Field instantly removes a good portion of the health of nearby enemies. Thusly injured, enemies are easy prey to the follow-up attacks of the Sorceress or her party members. Subsequent castings do less damage, but in combination with other spells or a decisive melee attack, a Sorceress can rely on this powerful ability to quickly dispatch even the strongest of foes.
- Gives synergy to : None
- Receives synergy from : None
Static Field cuts the life of all surrounding enemies within a certain radius of the player by 25% of their current (not maximum!) life. This can be cast consecutively to lower an enemy's life considerably, and it does work on bosses; however, in Nightmare Static Field does not reduce an enemy's health below 33%, and in Hell it doesn't lower Life below 50%.
In PvP, Static Field deals a very limited amount of damage: 17.5% of what it would normally deal, i.e. 4.3% of Life per cast before resistances.
Additional points into Static Field do not increase its damage; it only increases its radius of effect; therefore, many players choose to only put one point into it, as it still retains its effectiveness even at low levels.
Mana Cost: 9
Damage: 25% Remaining Life
- Will only work to 33% life on Nightmare difficulty
- Will only work to 50% life on Hell difficulty