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Static Field

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Static Field

Class: Sorceress
Required Level: 6
Skill Tree: Lightning Spells
Cost: 9 Mana

Every enemy in a radius around you lose 25% of their current health.

Damage Type: Lightning
Other Stats: Reduced effect on higher difficulties; No effect on Bosses

Static Field is a Sorceress Skill in Diablo II.


A devastating spell of limited range, Static Field instantly removes a good portion of the health of nearby enemies. Thusly injured, enemies are easy prey to the follow-up attacks of the Sorceress or her party members. Subsequent castings do less damage, but in combination with other spells or a decisive melee attack, a Sorceress can rely on this powerful ability to quickly dispatch even the strongest of foes.

General InformationEdit

  • Gives synergy to : None
  • Receives synergy from : None

Static Field cuts the life of all surrounding enemies within a certain radius of the player by 25% of their current (not maximum!) life. This can be cast consecutively to lower an enemy's life considerably, and it does work on bosses; however, in Nightmare Static Field will not reduce an enemy's health below 33%, and in Hell it won't lower it below 50%. Similarly, in PvP, Static Field will do a very limited amount of damage.

Additional points into Static Field will not increase its effectiveness, it will only increase its radius of effect; therefore, many players choose to only put one point into it, as it still retains its effectiveness even at low levels.

Although Static Field is affected by enemy Lightning Resist, friendly skills like Lower Resist or Conviction will not affect Static Field.

Skill ProgressionEdit

Mana Cost: 9
Damage: 25% Remaining Life

Level 1234567891011
Radius (yards) 3.3 4 4.6 5.3 6 6.6 7.3 8 8.6 9.3 10
Level 12131415161718192025
Radius (yards) 10.6 11.3 12 12.6 13.3 14 14.6 15.3 16 19.3
  • Will only work to 33% life on Nightmare difficulty
  • Will only work to 50% life on Hell difficulty

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