| Static Field|
Required Level: 6
Skill Tree: Lightning Spells
Cost: 9 Mana
Every enemy in a radius around you lose 25% of their current health.
Damage Type: Lightning
Other Stats: Reduced effect on higher difficulties; No effect on Bosses
A devastating spell of limited range, Static Field instantly removes a good portion of the health of nearby enemies. Thusly injured, enemies are easy prey to the follow-up attacks of the Sorceress or her party members. Subsequent castings do less damage, but in combination with other spells or a decisive melee attack, a Sorceress can rely on this powerful ability to quickly dispatch even the strongest of foes.
- Gives synergy to : None
- Receives synergy from : None
Static Field cuts the life of all surrounding enemies within a certain radius of the player by 25% of their current (not maximum!) life. This can be cast consecutively to lower an enemy's life considerably, and it does work on bosses; however, in Nightmare Static Field will not reduce an enemy's health below 33%, and in Hell it won't lower it below 50%. Similarly, in PvP, Static Field will do a very limited amount of damage.
Additional points into Static Field will not increase its effectiveness, it will only increase its radius of effect; therefore, many players choose to only put one point into it, as it still retains its effectiveness even at low levels.
Mana Cost: 9
Damage: 25% Remaining Life
- Will only work to 33% life on Nightmare difficulty
- Will only work to 50% life on Hell difficulty
| Fire Spells — Fire Bolt • Warmth • Inferno • Blaze • Fireball • Fire Wall • Enchant • Meteor • Fire Mastery • Hydra|
Lightning Spells — Charged Bolt • Telekinesis • Static Field • Lightning • Nova • Chain Lightning • Teleport • Thunder Storm • Energy Shield • Lightning Mastery
Cold Spells — Ice Bolt • Frozen Armor • Frost Nova • Ice Blast • Shiver Armor • Glacial Spike • Blizzard • Chilling Armor • Frozen Orb • Cold Mastery