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The Storm skills were one of three skill trees available to the Wizard class in early versions of Diablo III. The other two were Arcane Skills and Conjuring Skills. With the removal of the skill tree system, some of the skills listed were incorporated separately.
The tree appears to have been focused on devastating area effect abilities designed to take out large numbers of enemies, while lacking the same number of buffs and passive skills of the other two.
Tier 1[]
Tier 2[]
(requires 5 points spent in Tier 1 skills)
Tier 3[]
(requires 5 points spent in Tier 2 skills)
Tier 4[]
(requires 5 points spent in Tier 3 skills)
Tier 5[]
(requires 5 points spent in Tier 4 skills)
Storm Skills — Charged Bolt • Thunderstruck • Empowered Magic • Lightning Speed • Storm Armor • Frost Nova • Deep Freeze • Power Armor • Static Charge • Electrocute • Ray of Frost • Lethal Energy • Improved Charged Bolt • Static Residue • Blizzard • Storm Power • Epic Storms • Shattering Ice • Tornado
Arcane Skills — Magic Missile • Arcane Power • Efficient Magics • Penetrating Spells • Disintegrate • Wave of Force • Arcane Armor • Arcane Weakness • Arcane Speed • Arcane Orb • Slow Time • Arcane Distortion • Mana Recovery • Improved Magic Missile • Temporal Armor • Teleport • Greater Mana • Mana Burst • Runic Might
Conjuring Skills — Spectral Blade • Spell Speed • Weapon Mastery • Damage Resistance • Stone Skin • Mirror Image • Conjured Armor • Conjured Health • Duplicate Conjuring • Meteor Storm • Acid Cloud • Conjured Power • Conjured Duration • Improved Spectral Blade • Hydra • Magic Weapon • Magical Impact • Slowing Strikes • Armor Piercing