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Summon Grizzly
Summon-grizzly-bear

Class: Druid
Required Level: 30
Skill Tree: Summoning Skills
Requires: Raven, Oak Sage, Summon Spirit Wolf, Summon Dire Wolf
Active
Cost: 40 Mana

Summons a Grizzly bear to attack your enemies.

Damage Type: Physical
Synergies: Raven, Summon Spirit Wolf, Summon Dire Wolf
Other Stats: Summon; Only one Beast type can be summoned at a time; Only one Grizzly can be summoned at a time
Bears

Summon Grizzly is a Druid skill in Diablo II.

General Information[]

Synergies[]

Note that this skill takes actual skill levels fromother Summon skills including all skill mods from eq, cries etc. into account; this is different to how most synergies work, since usually just blvl i.e. the raw skill points placed, without any mods, are used.

For other Beasts, Grizzly skill grants synergy of increased damage. The description from D2R is wrong - Summon Wolf synergies in D2R still use the former skill('Summon Grizzly'.ln12) and not e.g. skill('Summon Grizzly'.par2) * skill('Summon Grizzly'.lvl) (which is the case for the other synergies in the wolf/bear summon tree in D2R). As a result, the first point put in the skill (or gained via item, see above) gives +25% damage, second +35% damage etc. (can be easily verified by looking at the numbers provided in Summon Wolf damage itself).

Life is calculated as base_life * (100 + 10 * lev + 15 * synergy.lev)%, so the actual impact of synergy is additive with per-level bonus, not multiplicative.

Grizzly Bears are best used in parties. Place points into Dire Wolf to build up the Grizzly Bear's Life through the passive bonus. It's best to also use other beasts and a melee Hireling with your Grizzly Bear in order to spread the damage around.

Unlike Spirits and Vines, all Beasts can be summoned at the same time in Diablo II Resurrected as of Patch 2.4 .

Lore[]

This boon grants the Druid the aid of a tremendous wild bear with huge claws and great fangs that fights ferociously alongside him with terrible strength and unmatched fury.

Skill Progression[]

Mana Cost: 40
Life: 650

Level 1 2 3 4 5 6 7 8 9 10 11
Damage 37–75 54–94 72–116 93–139 115–165 140–192 166–222 195–253 235–197 279–344 326–393
Bonus Damage
(passive)
25% 35% 45% 55% 65% 75% 85% 95% 105% 115% 125%
Level 12 13 14 15 16 17 18 19 20 25
Damage 376–446 428–502 484–561 543–622 605–687 684–769 767–855 854–945 945–1039
Bonus Damage
(passive)
135% 145% 155% 165% 175% 185% 195% 205% 215% 265%
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