|Increases the Resists of your Summoned Minions|
|Skill Tree||Summoning Spells|
|Prerequisites||Clay Golem, Golem Mastery|
Powerful heat, freezing cold and intense electrical attacks can take a serious toll on the bound servants of any Necromancer. By developing this skill, a Necromancer can permeate his summoned minions with a protective energy that strengthens their protection to the natural and mystical elements alike.
- Passive Effect : Increases the Resists of your Summoned Minions
- Required Level : 24
- Prerequisites : Clay Golem, Golem Mastery
- Gives synergy to :
- Receives synergy from : None
Summon Resist helps the necromancer's minions survive against spells. This becomes vital in the later acts when the monsters use elemental spells more frequently against them. These resistances are also helpful for keeping pets that were difficult or expensive to get, such as a strong monster which was revived or a powerful Iron Golem for which a good item was sacrificed. However, this skill's effectiveness declines with each successive skill point invested, so usually it is only increased up to half way (after which the percentage of resistance only increases by 1% or less).
| Summoning Spells — Raise Skeleton • Skeleton Mastery • Clay Golem • Golem Mastery • Raise Skeletal Mage • Blood Golem • Summon Resist • Iron Golem • Fire Golem • Revive|
Poison and Bone Spells — Teeth • Bone Armor • Poison Dagger • Corpse Explosion • Bone Wall • Poison Explosion • Bone Spear • Bone Prison • Poison Nova • Bone Spirit
Curses — Amplify Damage • Dim Vision • Weaken • Iron Maiden • Terror • Confuse • Life Tap • Attract • Decrepify • Lower Resist