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Summon Resist
Summonresist

Class: Necromancer (Diablo II)
Required Level: 24
Skill Tree: Summoning Spells
Requires: Clay Golem, Golem Mastery
Passive

Increases the Resists of your Summoned Minions

Damage Type: Physical

Summon Resist is a Necromancer Skill in Diablo II.

Lore[]

Powerful heat, freezing cold and intense electrical attacks can take a serious toll on the bound servants of any Necromancer. By developing this skill, a Necromancer can permeate his summoned minions with a protective energy that strengthens their protection to the natural and mystical elements alike.

General Information[]

Synergies[]

  • Gives synergy to :
Raise Skeleton
Raise Skeletal Mage
Clay Golem
Blood Golem
Iron Golem
Fire Golem
Revive
  • Receives synergy from : None

Summon Resist helps the necromancer's minions survive against spells. This becomes vital in the later acts when the monsters use elemental spells more frequently against them. These resistances are also helpful for keeping pets that were difficult or expensive to get, such as a strong monster which was revived or a powerful Iron Golem for which a good item was sacrificed. However, this skill's effectiveness declines with each successive skill point invested, so usually only a few points are invested in it. For necromancers that have access to +skill gear, one point is often enough to ensure reasonable resistances for minions, even on Hell difficulty.

Skill Progression[]

Level 1 2 3 4 5 6 7 8 9 10 11
Resist All 28% 34% 39% 44% 47% 50% 52% 54% 56% 57% 59%
Level 12 13 14 15 16 17 18 19 20 25
Resist All 60% 61% 62% 62% 64% 64% 65% 65% 66% 68%
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