Diablo Wiki


8,518pages on
this wiki
Add New Page
Add New Page Talk0

Class: Necromancer
Required Level: 1
Skill Tree: Poison and Bone Spells
Cost: 3 Mana

Summons multiple projectiles that damage enemies.

Damage Type: Magic
Synergies: Bone Wall, Bone Spear, Bone Prison, Bone Spirit

Teeth is a Necromancer skill in Diablo II.


One of the first gifts of Rathma, this skill allows the Necromancer to summon forth the Den'Trang, or Teeth of the Dragon Trang'Oul. The Necromancers believe that Trang'Oul is the beast on whose back the world lies. In the balance of all things, it is thought that Trang'Oul is the fulcrum point. He is the closest thing the cult of Rathma has to a deity and this spell is the manner in which he protects his chosen.


  • Gives synergy to:
Bone Spear: +7% Magic damage per level
Bone Spirit: +6% Magic damage per level
  • Receives synergy from:
Bone Wall: +15% Magic damage per level
Bone Spear: +15% Magic damage per level
Bone Prison: +15% Magic damage per level
Bone Spirit: +15% Magic damage per level

Teeth is the first direct-damage ranged attack a Necromancer can obtain. It fires a number of projectiles (the amount depends on skill level) that travel a moderate distance before dissipating. It is one of the few skills in game that uses Magic Damage type. The closer the shot is aimed to the player the wider the spread of the teeth. It is powerful in the initial stages of the game but quickly loses effectiveness. Though each hit may not do much, there are lots of them, and the number of missiles increases with skill level.

One can treat this ability like a shotgun: few, if any, will hit from a long range, but at point blank multiple teeth are almost guaranteed to damage a foe. About five teeth can hit one target at most.

If given enough synergy and skill points, this skill can be used as effective crowd-control, due to the temporary stopping effect when the teeth hit, wide coverage and range. With good casting speed and highly invested synergies (quite applicable as Bone Spear and Bone Spirits also benefit from them), the skill can last well until Hell.

Skill ProgressionEdit

Level 1 2 3 4 5 6 7 8 9 10 11
Mana Cost 3 3.5 4 4.5 5 5.5 6 6.5 7 7.5 8
Damage 2–4 3–5 4–6 5–7 6–8 7–9 8–10 9–11 10–12 11–14 12–15
Number of Teeth 2 3 4 5 6 7 8 9 10 11 12
Level 12 13 14 15 16 17 18 19 20 25
Mana Cost 8.5 9 9.5 10 10.5 11 11.5 12 12.5 15
Damage 13–17 14–18 15–20 16–21 17–23 18–25 20–27 21–29 23–31 33–41
Number of Teeth 13 14 15 16 17 18 19 20 21 24

Also on Fandom

Random Wiki