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Terror

From Diablo Wiki

Terror
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Causes monsters to run away in fear
Class Necromancer
Skill Tree Curses
Level 12
Prerequisites Amplify Damage, Weaken
Damage Type None
Mana Cost 7
Other Stats
Synergies None
  • Active Effect : Causes monsters to run away in fear
  • Required Level : 12
  • Prerequisites : Amplify Damage, Weaken
  • Gives synergy to : None
  • Receives synergy from : None

[edit] Usage

Terror will not work on players, bosses, and super unique monsters. Monsters will run in the opposite direction of where Terror was cast.

[edit] History

This curse causes its victim to hallucinate, conjuring their greatest fear in corporeal form before their eyes. They believe these apparitions are real and run from them as long as the curse affects them.

[edit] Skill Progression

Mana Cost: 7
Radius: 2.6 yards

Level 1 2 3 4 5 6 7 8 9 10 11
Duration 8s 9s 10s 11s 12s 13s 14s 15s 16s 17s 18s

Level 12 13 14 15 16 17 18 19 20 25
Duration 19s 20s 21s 22s 23s 24s 25s 26s 27s 32s
Necromancer Skills
Summoning SpellsRaise SkeletonSkeleton MasteryClay GolemGolem MasteryRaise Skeletal MageBlood GolemSummon ResistIron GolemFire GolemRevive
Poison and Bone SpellsTeethBone ArmorPoison DaggerCorpse ExplosionBone WallPoison ExplosionBone SpearBone PrisonPoison NovaBone Spirit
CursesAmplify DamageDim VisionWeakenIron MaidenTerrorConfuseLife TapAttractDecrepifyLower Resist