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The Nephalem

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For information on the race, see Nephalem.

"Your strength rivals that of our greatest champions. What now do you think you are?"

Alaric to the Nephalem(src)

"The Nephalem" is a title awarded to the nephalem hero(es) active during the End of Days.

BiographyEdit

The End of DaysEdit

Witnessing a falling star, the Nephalem travelled to Tristram where they confronted and defeated an awakened evil.[1]

AftermathEdit

After the defeat of Diablo, the Nephalem entered the lands east of Westmarch to search for Adria.[2]

Reaper of SoulsEdit

In Westmarch, the Nephalem encountered Lorath Nahr, a Horadrim member sent by Tyrael who told them of the Reapers' attack on the city. The Nephalem then took the fight to the Reapers and managed to save the remaining survivors in time. Afterwards, the Nephalem entered the Blood Marsh to locate Adria.[3] As they passed through, the ruins of the lost city of Corvus reacted to their presence, proving that the Nephalem had embraced their birthright.[4] The Nephalem found Adria and defeated her, avenging Leah.

After a long intense battle, the Nephalem eventually defeated Malthael.[3] However, Tyrael feared that one day the Nephalem would be tempted into corruption, and wondered whether the Nephalem, who had defeated the champions of Heaven and Hell, could resist it: depending on this, the Nephalem could be the Mankind's hope, or their doom.[5]

Kanai's CubeEdit

Several months after Malthael's defeat, Zoltun Kulle managed to return to the Nephalem in his spirit form. He told the shocked hero(es) that not even they could have killed the undying Horadrim, and that he now required their help. The artifact hidden beneath the Ruins of Sescheron could only be retrieved by someone who its guardians would deem worthy, and Kulle, obviously, would never pass their trial. The Nephalem agreed, and together with the deranged mage's spirit, managed to recover the artifact. As a token of his gratitude, Kulle unlocked its power, remaining at the Nephalem's side in their journey afterwards.[6]

In-gameEdit

The Nephalem" is representative of the player character(s) of Diablo III ("The) Nephalem" is often used to address the player character, as per game mechanics and bypassing gender, name, class and number of players. According to Storm of Light and Book of Tyrael, storywise, a single nephalem hero is active. This matches the in-game cinematics of Diablo III and Reaper of Souls where "the Nephalem" is mentioned/seen as being a single hero. According to The Story of Diablo however, not only are all the classes of Diablo III nephalem, but all of them take part in the same overall story. The article and related pages are written to reflect this ambiguity.

Various individuals have appeared in Heroes of the Storm and expanded universe material that are named versions of the game's classes. These include:

Even before a named character has been provided for a Monk, the Monk has been portrayed as male as the de facto class gender choice.[7] De facto class genders for the Barbarian, Crusader, Demon Hunter, Witch Doctor, and Wizard, are male,[8] male,[9] female,[10] male[11] and female[12] respectively.

ReferencesEdit

  1. Diablo III, Act I
  2. Storm of Light
  3. 3.0 3.1 Diablo III, Act V
  4. 2014-03-06, REAPER OF SOULS™ FIRST LOOK: EXPLORING THE BLOOD MARSH. Blizzard Entertainment, accessed on 2014-06-11
  5. Diablo III: Reaper of Souls Ending Cinematic
  6. Diablo III, Adventure Mode
  7. Monk, Blizzard Entertainment. Accessed on 2014-04-20
  8. Barbarian, Blizzard Entertainment. Accessed on 2014-04-20
  9. Crusader, Blizzard Entertainment. Accessed on 2014-04-20
  10. Demon Hunter, Blizzard Entertainment. Accessed on 2014-04-20
  11. Witch Doctor, Blizzard Entertainment. Accessed on 2014-04-20
  12. Wizard, Blizzard Entertainment. Accessed on 2014-04-20
Class Identities
Diablo IAidan (Warrior) • Jazreth (Sorcerer) • Moreina (Rogue)

Diablo IIIsendra (Sorceress) • Xul (Necromancer)

Diablo IIIThe Nephalem (Johanna (Crusader) • Kharazim (Monk) • Li-Ming (Wizard) • Nazeebo (Witch Doctor) • Sonya (Barbarian) • Valla (Demon Hunter))

Italics denotes possible rather than confirmed identity.

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