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This set is named after Kunai, the Demon Hunter who became one with the shadow.
While technically it can be completed by any class, it is specifically designed for Demon Hunters.
The set consists of six pieces, all of which are required to complete the set. None of them are Demon Hunter-restricted.
- The Shadow's Bane (Chest)
- The Shadow's Burden (Pauldrons)
- The Shadow's Coil (Pants)
- The Shadow's Grasp (Gloves)
- The Shadow's Heels (Boots)
- The Shadow's Mask (Helm)
- While equipped with a melee weapon, all damage is increased by 1200% (Demon Hunter Only) (2 pieces)
- Shadow Power gains the effect of every rune and lasts forever (4 pieces)
- Impale deals an additional 40,000% damage to the first enemy hit (6 pieces)
The first bonus, while providing a significant multiplicative damage bonus, also limits the assortment of skills the Demon Hunter can use. Any one-handed melee weapon will suffice, coupled with a shield or, more commonly, a quiver.
The second bonus infinite duration does not apply to the Night Bane rune: it will still last 5 seconds from activation, effectively turning the skill semi-passive (reapplication for 8 Discipline will only slow enemies around the Demon Hunter). It also does not activate the Shadow Power as passive skill upon being equipped, therefore Demon Hunter must actually learn this skill and manually turn it on in order to benefit from it.
Elemental Damage type of the last bonus matches that of the skill itself (manually chosen rune). This effect can only hit one enemy per cast; to compensate, Fan of Knives with Lord Greenstone's Fan are suggested by developers. In addition, skill runes (most notably Grievous Wounds) only apply to the skill itself, not to the 40,000% weapon damage, since the bonus damage is resolved as a separate hit.
|This page contains obsolete content|
This article contains information that is no longer relevant to gameplay, but is kept here for informational purposes.
The Shadow's set is more defense-oriented than Embodiment of the Marauder. As of patch 2.0.5., developers planned to rework it to make this set more balanced and popular: in the end, they replaced the cooldown reduction per Demon kill with Shadow Power gaining all runes, and added an Awareness-like effect to the minor bonus. This was making Demon Hunters the only class with three (including the Beckon Sail cloak) effects that save the character from dying.
At some point on PTR, this set was making Shadow Power last forever, but eventually it was replaced with all runes at once bonus. The bonus was brought back in 2.4.
Note that this set, although usable by any hero of any class, could not give an extra life to Hardcore characters who were not Demon Hunters.
Prior to patch 2.4, the set had the following bonuses:
- When receiving fatal damage, prevents the Demon Hunter from dying, casts Smoke Screen and heals them to 25% Life. This effect may occur once every 120 seconds (2 pieces)
- Shadow Power gains all runes at once (4 pieces)
Smoke Screen cast by the former bonus was free and fully benefited from runes.