He has Molten affix in combat, and may unleash a 60 yard-long nova of piercing swirling fireballs. Periodically he will vanish in a fiery explosion (deals high Fire damage within 12 yards of him). After that, a chain of fiery stream will travel from one torch in the pit to another, dealing Fire damage to anything caught by the streams. Once 5-10 jumps are performed, The Wickerman reappears.
Killing him ends the event.
- Wicker Man is a wooden, human-shapen statue the druids were burning during the rituals, possibly combined with human sacrifices. It is often referenced in popular art.