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{{New Skill Template
{{D3 skill infobox
 
| name=Threatening Shout
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| name = Threatening Shout
| icon=[[File:Threatening Shout.png]]
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| icon = Threatening Shout.png
 
| desc = Shout with great ferocity, reducing damage done by enemies within {{value|25}} yards by {{value|20%}} for {{value|15}} seconds.
| res=Active
 
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| class = Barbarian (Diablo III)
| gen={{value|15}} [[Fury]]
 
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| skill_cat = Tactics
| cd={{value|10}} seconds
 
 
| gen = {{value|15}} [[Fury]]
| desc=Shout with great ferocity, reducing damage done by enemies within {{value|25}} yards by {{value|20%}} for {{value|15}} seconds.
 
 
| cd = {{value|10}} seconds
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| level_required = {{value|14}}
 
| res = Active
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| damage_type = Physical
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| cost =
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| other = Can be cast on the move; Does not interrupt casting
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| skill_image =
 
}}
 
}}
'''Threatening Shout''' is a Tactics {{3|Barbarian}} skill, unlocked at level 14. It resembles the {{2|Battle Cry}} skill from [[Diablo II]], and can be enhanced to fuction like {{2|Howl}} or {{2|Taunt}}.
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'''Threatening Shout''' is a Tactics {{3|Barbarian}} skill. It resembles the {{2|Battle Cry}} skill from [[Diablo II]], and can be enhanced to fuction like {{2|Howl}} or {{2|Taunt}}.
   
 
==In-game==
 
==In-game==
 
Like all Tactics skills, Threatening Shout is an instant cast, and can be used at any time, including while on the move or while performing any other attack.
 
Like all Tactics skills, Threatening Shout is an instant cast, and can be used at any time, including while on the move or while performing any other attack.
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Unlike similar skills of other classes, Tactics shouts are not mutually-exclusive, and may be combined with each other.
   
 
===Runes===
 
===Runes===
 
*{{indigo|Intimidate}}: Affected enemies are also [[slow]]ed by {{value|60%}} for the duration.
 
*{{indigo|Intimidate}}: Affected enemies are also [[slow]]ed by {{value|60%}} for the duration.
*{{golden|Falter}}: For {{value|15}} seconds after being affected (regardless of the actual duration of the effect), enemies attack at a penalty of {{value|20%}} to their [[attack speed]].
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*{{golden|Falter}}: Instead of dealing reduced damage, affected enemies take {{value|25%}} increased damage from all sources for {{value|6}} seconds. Does not stack from multiple casts, even from different players.
*{{alabaster|Grim Harvest}}: Affected enemies are badly shaken and have a {{value|15%}} chance to drop a [[Health Globe]] or drop [[gold]] and items as if they were killed. The chance to drop items is much lower than that of dropping health globes and gold, can only be performed once on each enemy, and will only affect the Barbarian's own loot. In [[Greater Rift]]s, can only drop health globes.
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*{{alabaster|Grim Harvest}}: Affected enemies are badly shaken and have a {{value|15%}} chance to drop a [[Health Globe]] regardless of their current [[Life]].
*{{crimson|Demoralize}}: Affected enemies turn their attention towards the Barbarian, becoming {{3|taunt}}ed for {{value|4}} seconds.
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*{{crimson|Demoralize}}: Affected enemies turn their attention towards the Barbarian, becoming [[Taunt (Mechanics)|taunted]] for {{value|4}} seconds.
*{{obsidian|Terrify}}: Enemies are severely demoralized. As a result, each affected enemy will flee uncontrollably in [[Fear]] for {{value|3}} seconds.
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*{{obsidian|Terrify}}: Each affected enemy will flee uncontrollably in [[Fear]] for {{value|3}} seconds.
   
 
===Non-rune enhancements===
 
===Non-rune enhancements===
 
*'''[[Skull of Resonance]]''' (Legendary Helm): gives a chance to {{3|Charm}} affected enemies.
 
*'''[[Skull of Resonance]]''' (Legendary Helm): gives a chance to {{3|Charm}} affected enemies.
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*'''[[Blade of the Tribes]]''' (Legendary Two-Handed Mighty Weapon): on cast, summons both an [[Earthquake]] and an [[Avalanche]].
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*'''[[Horde of the Ninety Savages]] Set''' (Set bonus for 2 pieces): doubles the effect of the Threatening Shout. With Terrify rune, Feared enemies take double damage.
   
 
===Passives===
 
===Passives===
*'''[[Inspiring Presence]]''': doubles the duration and, when cast, also increases [[Life]] regeneration for the Barbarian and all allies within 100 yards by 2% of their maximum Life.
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*'''[[Inspiring Presence]]''': doubles the duration and, when cast, also increases [[Life regeneration]] for the Barbarian and all allies within 100 yards by 3% of their maximum [[Life]] per second for 60 seconds.
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==Development==
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{{Obsolete}}
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Originally, Grim Harvest rune also allowed shaken enemies to drop [[gold]] and items as if they were killed (much like the original [[Find Item]] skill). The chance to drop items was much lower than that of dropping health globes and gold, could only be performed once on each enemy, and would only affect the Barbarian's own loot. In [[Greater Rift]]s, this could only drop health globes.
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Prior to patch 2.4, [[Lord of Bells]] could also use this skill.
   
 
{{D3BarbSkills}}
 
{{D3BarbSkills}}
[[Category:Diablo III Level 1 Skills]]
 
[[Category:Diablo III Skills]]
 

Latest revision as of 20:03, 28 February 2020

Threatening Shout
Threatening Shout

Class: Barbarian (Diablo III)
Required Level: 14
Skill Category: Tactics
Active
Generate: 15 Fury
Cooldown: 10 seconds

Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.

Damage Type: Physical
Other Stats: Can be cast on the move; Does not interrupt casting

Threatening Shout is a Tactics Barbarian skill. It resembles the Battle Cry skill from Diablo II, and can be enhanced to fuction like Howl or Taunt.

In-game

Like all Tactics skills, Threatening Shout is an instant cast, and can be used at any time, including while on the move or while performing any other attack.

Unlike similar skills of other classes, Tactics shouts are not mutually-exclusive, and may be combined with each other.

Runes

  • Intimidate: Affected enemies are also slowed by 60% for the duration.
  • Falter: Instead of dealing reduced damage, affected enemies take 25% increased damage from all sources for 6 seconds. Does not stack from multiple casts, even from different players.
  • Grim Harvest: Affected enemies are badly shaken and have a 15% chance to drop a Health Globe regardless of their current Life.
  • Demoralize: Affected enemies turn their attention towards the Barbarian, becoming taunted for 4 seconds.
  • Terrify: Each affected enemy will flee uncontrollably in Fear for 3 seconds.

Non-rune enhancements

Passives

Development

Tome This page contains obsolete content
This article contains information that is no longer relevant to gameplay, but is kept here for informational purposes.

Originally, Grim Harvest rune also allowed shaken enemies to drop gold and items as if they were killed (much like the original Find Item skill). The chance to drop items was much lower than that of dropping health globes and gold, could only be performed once on each enemy, and would only affect the Barbarian's own loot. In Greater Rifts, this could only drop health globes.

Prior to patch 2.4, Lord of Bells could also use this skill.