Fandom

Diablo Wiki

Travis Day

8,548pages on
this wiki
Add New Page
Talk0 Share

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.

TravisDay

Travis Day

Travis Day is a senir game designer for Diablo III.[1] He previously worked as a game designer for Diablo III: Reaper of Souls.[2]

Day contributes to the development of new game features and class improvements. Since joining the team, he has been primarily focused on itemization.

Day joined Blizzard Entertainment in 2005 as a game master in the customer service department. He also worked as a QA analyst before becoming a game designer. His first position as a game designer was as a member of the World of Warcraft team, handling item design duties.

Day is an avid board game player.[3]

ReferencesEdit

  1. 2016-11-05, DIABLO DEVELOPER TALK RECAP: NEW MAPS, CHALLENGE RIFTS, UI UPDATES. Blizzpro, accessed on 2016-11-16
  2. 2013-12-05, BlizzCon 2013 – Diablo III: Gameplay Systems + Crusader Panel Transcript. Blizzplanet, accessed on 2014-02-21
  3. 2014-11-07, BlizzCon 2014 Press Kit

Also on Fandom

Random Wiki