The Grand Temple of the Triune was one of the two leading cults on Sanctuary several thousand years prior to the events of Diablo I (the other being the Cathedral of Light). Though it appeared to be a peaceful sect, it was in fact a secret foothold of the forces of the Burning Hells on Sanctuary. The Triune appears in the Sin War trilogy by Richard A. Knaak.
The Triune had temples in various major settlements, mainly in the eastern regions of Sanctuary. Each temple was subordinate to the main temple near Kehjan. The Grand Temple was a sprawling, triangular edifice with three high towers, each situated at one of the points. The pinnacles themselves were three-sided with each face marked by one of the holy orders. Triangular windows lined the towers from bottom to top. The entrance could be reached by ascending three levels, with each level consisting of thirty-three steps. Three bronze doors had to be passed in order to gain entrance to the temple's interior.
The Triune consisted of three smaller cults, each devoted to one of the Triune's three guiding spirits, which were in truth the alter egos of the three Prime Evils. All three cults were lead by a High Priest from the main temple. Other, lesser temples were generally led by a senior priest or a band of lesser priests. The governing authority and leader of the Triune was the Grand Priest - the Primus. Peace Warders, cowled guards who wore the symbols of each order on their chests guided newcomers to a cult of their choosing. The demonic Morlu served as an elite fighting force, only deployed in special circumstances.
The three guiding spirits were named after the Prime Evils themselves, and were titled with exact opposite of the aspects of the Prime Evils. Unsuspecting initiates were lured into the cults, fooled by the seemingly kind guiding spirits. Gradually their hearts would darken as they were initiated into the true teachings of the Triune, and the true spirits they served. The three guiding spirits were known as Dialon, Bala and Mefis.
Dialon, spirit of Determination Edit
Dialon was represented by a stubborn ram. Dialon was believed to bring Purpose to humanity. Statues of Dialon were usually depicted wearing the Tablets of Order, which taught how to achieve blessedness. In truth, followers of Dialon served the Prime Evil, Diablo, the Lord of Terror.
Bala, spirit of Creation Edit
Bala was represented by a leaf. Bala preached the blessings of nature and the architectural triumphs of humanity. Statues of Bala were usually depicted wearing a hammer and a bag, which presumably contained the seeds of Life. In truth, followers of Bala served the Prime Evil, Baal, the Lord of Destruction.
Mefis, spirit of Love Edit
Mefis was represented by a red circle, the Kehjani symbol for the heart. In a sense Mefis was the most crucial of all spirits, as the Primus taught that Creation and Determination could not thrive without Love. Statues of Mefis were depicted with empty, cupped hands, as if they were cradling an infant. In truth, followers of Mefis served the Prime Evil, Mephisto, the Lord of Hatred.
The Triune rapidly fell into disarray after the mysterious disappearance of the Primus. In the end, by the combined efforts of Uldyssian and his nephalem followers, not to mention Lilith herself,// the Triune was utterly destroyed.
However, remnants of the Triune cult seem to have survived. After the events of Diablo II, a massive resurgence in Triune cult activities has been noted. Instead of opting for secrecy and masquerade the cult seems more openly 'demonic'. It is unknown whether the Triune is once more lead by the Primus.
- The Primus (Lucion, and later Lilith), supreme high priest of the Triune.
- Malic, high-priest of the order of Mefis.
- Arihan, high-priest of the order of Dialon.
- Balthazar and Herodius are both considered high priests, though it is unkown as to which of them leads the order of Bala.
- Maghda (possibly)
Lesser known Triune membersEdit
In the Diablo III artwork section, there is a piece of monster artwork named Triune Cultist. This might indicate the Triune will once again play a significant role in the unravelling storyline. It is unclear how the Triune managed to survive, as it seemed utterly defeated in the Sin War trilogy. However, many ages have gone past since then, possibly allowing the scattered remnants of the Triune to regroup. More information about the resurfacing Triune has yet to be revealed.
- ↑ Richard Knaak (2006),The Sin War: Birthright, New York: Pocket Star Books, p.60.