Vengeance
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| Vengeance | |
|---|---|
| Adds Elemental (Fire, Lightning and Cold) damage to all melee attacks. | |
| Class | Paladin |
| Skill Tree | Combat Skills (Paladin) |
| Level | 18 |
| Prerequisites | Sacrifice, Zeal |
| Damage Type | Physical & Elemental |
| Mana Cost | Varies |
| Other Stats | No Poison Damage |
| Synergies | Resist Cold, Resist Fire, Resist Lightning, Salvation |
Contents |
Description
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When a Paladin undertakes a crusade to banish evil, he is permitted to call upon the just souls of past crusades. Thus summoned, the spirits of the honorably vanquished manifest themselves and lend their energies to the weapons of the Paladin.
A useful spell, especially in higher difficulty levels to combat the extra physical resistance all monsters are granted. However, vengeance can be a very mana intensive skill at higher levels, so paladins who wish to use this skill regularly must possess either high mana leech or a belt full of mana potions.
Technical Details:
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The following factors count toward Vengeance elemental damage:
- On-weapon ED%.
- On-weapon +min/+max damage.
- +min/+max damage in off-weapon equipment (such as War Travelers, Bloodfists or +min/+max jewels socketed in armor/helm/shield).
- +min/+max damage charms.
What doesn't count towards Vengeance elemental damage:
- Off-weapon ED, from Strength, abilities such as Might Aura, %ED from armor such as Duress, or armor-socketed +%ED jewels.
- Weapon added damage that reads "damage + xx" such as Grief rune word and The Redeemer. This has been tested in game to not work.
- Factors such as Deadly Strike, Open Wounds or Crushing Blow.
Synergies
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- Gives synergy to : None
- Receives synergy from :
- Resist Fire: +10% Fire Damage per level
- Resist Cold: +10% Cold Damage per level
- Resist Lightning : +10% Lightning Damage per level
- Salvation: +2% Elemental Damage per level
Skill Progression
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| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Mana Cost | 4 | 4.2 | 4.5 | 4.7 | 5 | 5.2 | 5.5 | 5.7 | 6 | 6.2 |
| Cold Length(seconds) | 1.2 | 1.8 | 2.4 | 3.0 | 3.6 | 4.2 | 4.8 | 5.4 | 6.0 | 6.6 |
| Elemental Damage +% | 70 | 76 | 82 | 88 | 94 | 100 | 106 | 112 | 118 | 124 |
| Attack +% | 20 | 30 | 40 | 50 | 60 | 70 | 80 | 90 | 100 | 110 |
| Level | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 25 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Mana Cost | 6.5 | 6.7 | 7 | 7.2 | 7.5 | 7.7 | 8 | 8.2 | 8.5 | 8.7 | 10 |
| Cold Length | 7.2 | 7.8 | 8.4 | 9.0 | 9.6 | 10.2 | 10.8 | 11.4 | 12.0 | 12.6 | 15.6 |
| Elemental Damage +% | 130 | 136 | 142 | 148 | 154 | 160 | 166 | 172 | 178 | 184 | 216 |
| Attack +% | 120 | 130 | 140 | 150 | 160 | 170 | 180 | 190 | 200 | 210 | 260 |
| Paladin Skills |
|---|
| Combat Skills — Sacrifice • Smite • Holy Bolt • Zeal • Charge • Vengeance • Blessed Hammer • Conversion • Holy Shield • Fist of the Heavens Defensive Auras — Prayer • Resist Fire • Resist Cold • Resist Lightning • Defiance • Cleansing • Vigor • Meditation • Redemption • Salvation Offensive Auras — Might • Holy Fire • Thorns • Blessed Aim • Concentration • Holy Freeze • Holy Shock • Sanctuary • Fanaticism • Conviction |