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Wall of Death
IconWallZombies

Class: Witch Doctor
Required Level: 28
Skill Category: Decay
Active
Cooldown: 8 seconds

Raise a line of zombies 28 yards wide from the ground that attacks nearby enemies for 1000% damage as Physical over 6 seconds.

Damage Type: Physical
Other Stats: Unattackable; Summon
Zombiewall

Wall of Death is a Decay Witch Doctor skill. It is loosely based on the Necromancer's Bone Wall skill.

In-game

Raises an immobile wall of zombies from the ground (always perpendicular to the Witch Doctor's line of sight) anywhere within 60 yards for 6 seconds. The wall is 28 yards long, and is impassable for enemies. If an enemy comes in melee range, the zombies will attack them, dealing Physical damage over time as long as the wall lasts. More than one wall can be summoned at a time, damage from multiple Walls stacks (regardless of rune choice).

Runes

  • Ring of Poison: instead of the wall, forms a 15 yards radius ring for 5 seconds. The ring does not block enemies, but any enemies touching it are poisoned for 1200% damage as Poison over 8 seconds. This effect does not stack.
  • Wall of Zombies: increases the width of the Wall of Death to 50 yards, and the Wall knocks back all enemies in melee range, pushing them all behind the wall (to the side opposite to the Witch Doctor).
  • Surrounded by Death: instead of the wall, creates a 15 yards radius ring that traps enemies within and attacks all nearby enemies (not just inside). Duration is reduced to 4 seconds (total damage done remains same).
  • Fire Wall: remake of the classic spell of the same name; wall is no longer impassable, increases length to 40 yards, lasts 8 seconds and burns enemies who walk through for 1100% damage as Fire over 4 seconds. Burn effects from multiple Walls do stack.
  • Communing with Spirits: instead of the wall, summons a 15 yards radius circle of spirits. It is not impassable, deals 1200% damage as Cold over 6 seconds, and in addition Chills affected enemies by 60% and reduces their damage dealt by 25% for 3 seconds. Effects of multiple overlapping rings do not stack.

Non-rune enhancements

Development

Tome This page contains obsolete content
This article contains information that is no longer relevant to gameplay, but is kept here for informational purposes.

Prior to patch 2.3, this skill was known as Wall of Zombies.

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