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Warriv

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Warriv was a caravan master who helped a group of heroes in their pursuit of the Dark Wanderer.

BiographyEdit

Early TravelsEdit

By 1264, Warriv had been making the Aranoch-Khanduras trade route for over twenty years. He was often attacked by bandits and outlaws, but never when he had a paladin accompanying him. Warriv had great gratitude for the service of their order as a result.[1] During his visits to Lut Gholein, he met Meshif, a ship captain. Warriv enjoyed listening to his stories about the strange lands of the east.[2]

Dark WanderingsEdit

"Greetings, strangers. I am Warriv, a caravan master unable to complete my journey to the East. I'm not surprised to see your kind here. Many adventurers have traveled this way since the recent troubles began."
—Warriv greets the heroes[3]
Warriv Act1

Warriv

Warriv was present in Khanduras when the Dark Wanderer began traveling eastward. Shortly after he passed the Rogue Monestary, strange creatures began ravaging the countryside, and the monestary itself was overrun. He set up shop in the Rogue Encampment alongside the Sisters of the Sightless Eye, while he waited for the eastward pass to re-open, so he could travel to Lut Gholein.

Such a thing was accomplished by a group of heroes, whom Warriv greeted at the camp. They slew Andariel, and with her death, the path to the east opened. Warriv took them along with his caravan as they traveled east, along with the scholar Deckard Cain,[1] whom Warriv considered to be a madman.[4]

The group arrived in Lut Gholein. He decided that once he made some trades, he would return and give equipment to the Sisterhood. He offered the heroes the chance to return with him if they so desired. As the case was however, they were forced to keep traveling east, as the Dark Wanderer had beaten them to the Tomb of Tal Rasha and was traveling eastward with Baal. Warriv suspected that they were headed for Kurast, and was confident the heroes would succeed.[2]

Warriv's EndEdit

"I return to Khanduras after twenty years, the burden of countless failures and tragedies heaped upon my shoulders. Am I being punished for helping that stranger hunt the Dark Wanderer? I always thought Deckard Cain half a madman, but perhaps...he was right. Perhaps he can banish the shadow hanging over my life."
—Warriv in his journal[4]
Warriv Body

Warriv's body

The following decades were not kind on Warriv, as he suffered numerous failures and tragedies. After twenty years, he returned to Khanduras, wondering if Cain hadn't been the madman he thought, and if he could banish the shadow that dwelt over him.[4] He did not live long enough to find out, as he was killed outside New Tristram.[5]

In-gameEdit

Diablo IIEdit

Warriv is the first character encountered at the start of a new game in Diablo II. He greets the player and explains the current state of the Rogue Encampment. After the death of Andariel, he invites the heroes who slew her to join his caravan and travel on to Lut Gholein through the Rogue Pass. His outfit changes between acts—the only NPC in the game where this occurs.

DialogueEdit

Main article: Warriv/Dialogue

Diablo IIIEdit

Although this does not happen in every game, his corpse makes an appearance in Act I of Diablo III. His journal is found on his corpse.

Personality and TraitsEdit

"Warriv's advice is like corpse gas; it befouls the air for a moment and then disapears."
Gheed[3]

Warriv was a dour adage-sayer,[6] and a large man with a stern demeanor.[7] He was skeptical of rumors of treasure.[1] Still, he always had a smile for those who visited the Rogue Encampment.[3]

TriviaEdit

WikiLogoSmall
This section contains facts and trivia relevant to this article.

Warriv and the Necromancer are both voiced by Michael McConnohie, who is also known for his roles as Kel'Thuzad and Uther the Lightbringer in the Warcraft series.

ReferencesEdit

  1. 1.0 1.1 1.2 Diablo II, The Sightless Eye
  2. 2.0 2.1 Diablo II, The Secret of the Vizjerei
  3. 3.0 3.1 3.2 To Hell and Back
  4. 4.0 4.1 4.2 Diablo III, Warriv's Journal
  5. Diablo III, Act I
  6. Act I NPCs, The Arreat Summit. Accessed on 2013-10-02
  7. Act II NPCs, The Arreat Summit. Accessed on 2013-10-02
Diablo III NPCs
Act I
Adenah the Curio Vendor
Alaric
Arghus the Collector
Beleaguered Farmer
Brother Malachi the Healer
Bron the Barkeep
Captain Rumford
Crazed Hermit
Deckard Cain
Ghost of the Cow King
Ghostly Woman
Karyna
Kyr the Weaponsmith
Leah
Lloigor the Crazed
Marko
Mayor Holus
Mira Eamon
Nek the Brawler
Queen Asylla
Radek the Fence
Rodger the Alchemist
Sasha
Tashun the Miner
The Ferryman
Tyrael
Vendel the Armorsmith
Verrall
Virgil
Wandering Tinker
Warriv
Willa Rathe
Wounded Man
Act II
Adria
Aleran
Asheara
Caliem
Captain Davyd
Ghaine the Healer
Hakan II
Iron Wolf Jarulf
Javad the Merchant
Kadim
Larra
Leah
Lieutenant Vachem
Lugo the Miner
Mia
Mehtan the Necromancer
Nek the Brawler
Sadeir the Innkeeper
Silmak the Fence
Squirt the Peddler
Thadar
Tilnean the Collector
Tyrael
Zaven the Alchemist
Zoltun Kulle
Act III
Adria
Andreus the Healer
Botulph the Miner
Drian
Former Mayor Holus
Garell the Quartermaster
Halmin the Alchemist
Hansen Haile
Ironsmith Maldonado
Leah
Lieutenant Clyfton
Lieutenant Lavail
Lieutenant Merityn
Litton the Fence
Marta
Messenger Martyns
Nek the Brawler
Nikola
Private Mattius
Sergeant Burroughs
Sergeant Dalen
Sergeant Pale
Tyrael
Vidar the Collector
Act IV
Andreus the Healer
Auriel
Botulph the Miner
Garell the Quartermaster
Itherael
Litton the Fence
Nek the Brawler
Tyrael
Act V
Diadra the Scholar
Emily
Enkasi
General Torion
Guardian
Halbu
Halissa
Imperius
Isendra
Jamella
Kyla
Lorath Nahr
Master Crusader
Mehtan the Necromancer
Nek the Brawler
Patriarch Anisim
Powell the Miner
Tyrael
Zayl
Adventure Mode
Abd al-Hazir
Dane Bright
High Cleric
Kadala
King Kanai
Lorath Nahr
Orek
Quentin Sharpe
Skular
The Crazed Man
Tyrael
Urshi
Artisans
Covetous Shen
Haedrig Eamon
Myriam Jahzia
Zoltun Kulle (Kanai's Cube)

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