|Allows an Assassin to Block when using two claw-type weapons.|
|Skill Tree||Shadow Disciplines|
- Passive Effect: Allows an Assassin to Block when using two claw-type weapons.
- Required Level: 12
- Prerequisites: Claw Mastery
- Gives synergy to: None
- Receives synergy from: None
After developing this skill, an Assassin wielding two Claw-class weapons can use her blades to deflect incoming attacks, thus giving herself a defensive edge without using a shield. Weapon Block allows Assassins to use two Katar (or Claw Weapons) while still having Blocking. The effect of this ability will drop severely after a few points, though it is still worth putting at least 10 or 11 points into since even a 1% Increase in Blocking will provide a great amount of protection, but don't go overboard since later in the game you will most likely have a lot of +skill items that will take you a bit higher.
You will only block while standing still or attacking. Weapon Block does not work while walking or running.
Weapon Block does not benefit from Dexterity or increased chance of blocking.
|Chance to Block||26%||32%||36%||39%||42%||44%||46%||47%||49%||50%||51%|
|Chance to Block||52%||53%||54%||55%||56%||56%||56%||57%||57%||58%|
| Martial Arts — Tiger Strike • Dragon Talon • Fists of Fire • Dragon Claw • Cobra Strike • Claws of Thunder • Dragon Tail • Blades of Ice • Dragon Flight • Phoenix Strike|
Shadow Disciplines — Claw Mastery • Psychic Hammer • Burst of Speed • Weapon Block • Cloak of Shadows • Fade • Shadow Warrior • Mind Blast • Venom • Shadow Master
Traps — Fire Blast • Shock Web • Blade Sentinel • Charged Bolt Sentry • Wake of Fire • Blade Fury • Lightning Sentry • Wake of Inferno • Death Sentry • Blade Shield