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A Weapon is any item that can be equipped and used for Attacking.

GreatAxe

Great Axe

LongWarBow

Long War Bow

Weapons can be either One-Handed or Two-Handed. One-Handed weapons can be used together with Shields or other Off-hand items, or with another One-Handed weapon (dual wielding). Generally, weapons are also divided into Melee Weapons and Ranged Weapons. Weapons also vary by properties, damage and attack speed. Some skills may require a specific item type to be equipped. While some classes focus on damaging capabilities, other seek the Magic bonuses of the enchanted tools of death.

Weapons come in the following categories, also known as classes:

In Diablo III, weapons may roll the following stats: increased Damage in %, Increased Attack Speed, additional Elemental Damage, Chance to Stun, Slow, Freeze, Chill, Immobilize, Bleed, Blind, Fear and Knockback on hit, Core Stats, Area Damage, Cooldown Reduction, bonus damage against Elites, a Socket, Reduced Resource Costs, Life per Hit, and all-item stats (except resistances).

Plain damage of the weapons has become very important for all classes, for damage of every damaging skill is measured in percentage of the basic attack damage. This is usually stated as X% weapon damage as (damage type) damage, commonly abbreviated as X% damage as (type).

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