Whirlwind (Diablo II)
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| Whirlwind | |
|---|---|
| The Barbarian spins his weapons around him, striking everything in his path. | |
| Class | Barbarian |
| Skill Tree | Combat Skills |
| Level | 30 |
| Prerequisites | None |
| Damage Type | Physical |
| Mana Cost | 25 |
| Other Stats | |
| Synergies | None |
- Active Effect: The Barbarian spins his weapons around him, striking everything in his path.
- Required Level: 30
- Prerequisites: None
- Gives synergy to: None
- Receives synergy from: None
Usage
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Whirlwind (also abbreviated to 'WW') is the Barbarian's ultimate combat skill.
It is his best skill simply for the fact that it deals massive bonus damage, and has the ability to cut a path through as many enemies as you can see and it hits them all depending on your Attack Rating.
When you first add points to Whirlwind, it is a little weak in the sense that it starts at a negative bonus to your damage. You must add a few more points to start to gain a positive damage bonus.
Whirlwind on Monsters
Whirlwind will hit all monsters, for the speed of your weapon, and as long as you have sufficient attack rating. A common problem with Whirlwind used to be that Oblivion Knights would cast Iron Maiden on a Barbarian before or during a Whirlwind and kill him. This is no longer an issue as of the latest patch since Obl. Knights no longer cast Iron Maiden.
Whirlwind on Players
On Casters, this attack usually deals a lot of damage, and will hit often unless the enemy is of a much higher level or has very high defense.
On Melee characters such as Paladins and Barbarians, who will have max block and high armor, Whirlwind users may consider using two melee weapons to deal the extra damage needed because Whirlwind also allows you to dual-wield.
History
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Of the Barbarian people, the Tribe of Thunder was the first to draw upon the primal forces of the weather. Tornadoes would ravage their plains as summer turned to the harvest season. The shaman of the tribe would interpret the tornadoes as an omen of evil during times of peace, and as a harbinger of great victory during wartime. Observing the strength of the whirlwind, these Barbarians learned to emulate the swirling mélange of the cyclone in their attacks. As time went on and the tribes intermingled, the ability to attack in the manner of the whirlwind was passed down to all of the Barbarian people.
Skill Progression
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| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Bonus Damage | -50% | -42% | -34% | -26% | -18% | -10% | -2% | 6% | 14% | 22% | 30% |
| Bonus Attack | 0% | 5% | 10% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% |
| Mana Cost | 25 | 25 | 26 | 26 | 27 | 27 | 28 | 28 | 29 | 29 | 30 |
| Level | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 25 |
|---|---|---|---|---|---|---|---|---|---|---|
| Bonus Damage | 38% | 46% | 54% | 62% | 70% | 78% | 86% | 94% | 102% | 142% |
| Bonus Attack | 55% | 60% | 65% | 70% | 75% | 80% | 85% | 90% | 95% | 135% |
| Mana Cost | 30 | 31 | 31 | 32 | 32 | 33 | 33 | 34 | 34 | 37 |
| Barbarian Skills |
|---|
| Warcries — Howl • Find Potion • Taunt • Shout • Find Item • Battle Cry • Battle Orders • Grim Ward • War Cry • Battle Command Combat Skills — Bash • Leap • Double Swing • Stun • Double Throw • Leap Attack • Concentrate • Frenzy • Whirlwind • Berserk Combat Masteries — Sword Mastery • Axe Mastery • Mace Mastery • Polearm Mastery • Throwing Mastery • Spear Mastery • Increased Stamina • Iron Skin • Increased Speed • Natural Resistance |